Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real game then this is the book for you. Each chapte...

Buy Now From Amazon

Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you can see the techniques and theories in action before working through over 70 exercises to develop your own demo level. Taking you all the way from first principles to complex interactive systems in the industry standard Unreal Engine© you’ll gain the skills to implement your sound and music along with a deep transferable knowledge of the principles you can apply across a range of other game development tools.

The accompanying website (www.gameaudioimplementation.com) includes:

  • 12 downloadable demonstration games
  • A unique exercise level for you to develop for your portfolio
  • An up-to-date online bibliography with further reading for each chapter
  • A free sound library with hundreds of game SFX 


Similar Products

Aaron Marks' Complete Guide to Game Audio: For Composers, Sound Designers, Musicians, and Game DevelopersA Composer's Guide to Game Music (MIT Press) (The MIT Press)Designing Sound (The MIT Press)The Sound Effects Bible: How to Create and Record Hollywood Style Sound EffectsGame Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design (The MIT Press)Writing Interactive Music for Video Games: A Composer's Guide (Game Design)