This practical book will help readers understand what STEAM is, how it differs from STEM, and how it can be used to engage students in K–8 classrooms. The authors present a conceptual model with recommendations and...

Buy Now From Amazon

This practical book will help readers understand what STEAM is, how it differs from STEM, and how it can be used to engage students in K–8 classrooms. The authors present a conceptual model with recommendations and classroom examples illustrating various key aspects of STEAM teaching in action, including creating the correct teaching environment, integrating STEAM content, and supporting students as they develop STEAM-related skills. The model includes specific strategies such as problem-based learning, student choice, technology integration, and teacher facilitation. Each chapter incorporates elements of connected learning―a type of learning that draws on students’ interests that teachers can capitalize on when using STEAM to address real-world problems.Readers will find easy-to-understand examples of what STEAM education looks like in a variety of classrooms, and will hear from teachers, instructional coaches, principals, and administrators about what it takes to ensure that STEAM is a schoolwide success.

Book Features:

  • Straightforward guidance for creating STEAM instructional units for the K–8 classroom.
  • A concise instructional model that addresses misconceptions about STEAM education.
  • Extended vignettes demonstrating teaching practices, student learning, and school-community partnerships.
  • Classroom examples of STEAM learning that rural, urban, traditional, and innovative schools can relate to and build on.
  • Based on the authors’ work with over 150 teachers and analysis of teachers’ reflective journal entries, STEAM unit plans, classroom instruction, and more.


Similar Products

From STEM to STEAM: Brain-Compatible Strategies and Lessons That Integrate the ArtsSTEAM Lab for Kids: 52 Creative Hands-On Projects for Exploring Science, Technology, Engineering, Art, and Math (Lab for Kids (17))STEAM Kids: 50+ Science / Technology / Engineering / Art / Math Hands-On Projects for KidsSTEAM Makers: Fostering Creativity and Innovation in the Elementary ClassroomSTEM & STEAM Next-Gen Program: Lesson Plans, STEM Career Focus, Engineering Design Process, Next Generation Science Standards, Strategies and Activities for K-5 TeachersInvent to Learn: Making, Tinkering, and Engineering in the Classroom100 Easy STEAM Activities: Awesome Hands-On Projects for Aspiring Artists and EngineersTeaching Science for Understanding in Elementary and Middle Schools