Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, wheth...

Buy Now From Amazon

Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information.



  • Used Book in Good Condition
  • Used Book in Good Condition

Similar Products

Practical Maya Programming with PythonRig it Right! Maya Animation Rigging Concepts (Computers and People)Complete Maya Programming: An Extensive Guide to MEL and C++ API (The Morgan Kaufmann Series in Computer Graphics)MEL Scripting for Maya Animators, Second Edition (The Morgan Kaufmann Series in Computer Graphics)Maya Visual Effects The Innovator's Guide: Autodesk Official Press