"The GRAPHICS GEMS Series" was started in 1990 by Andrew Glassner. The vision and purpose of the Series was - and still is - to provide tips, techniques, and algorithms for graphics programmers. All of the gems are written b...

Buy Now From Amazon

"The GRAPHICS GEMS Series" was started in 1990 by Andrew Glassner. The vision and purpose of the Series was - and still is - to provide tips, techniques, and algorithms for graphics programmers. All of the gems are written by programmers who work in the field and are motivated by a common desire to share interesting ideas and tools with their colleagues. Each volume provides a new set of innovative solutions to a variety of programming problems.

Similar Products

Graphics Gems II (Graphics Gems - IBM) (No. 2)Graphics Gems V (IBM Version) (The Morgan Kaufmann Series in Computer Graphics) (No. 5)Graphics Gems IV (IBM Version) (Graphics Gems - IBM) (No. 4)Graphics Gems 3 (IBM Version)Graphics gems II (The Graphics gems series) (No. 2)Game Engine Black Book: DOOM: v1.1Game Engine Black Book Wolfenstein 3D: v2.1